Perfect World’s Swordsman features 10 different martial arts schools within the universe, and it worked with martial artists for motion capture and background. There may already be an MMORPG that’s inspired by fanciful swordplay and hand-to-hand combat, but the ones I tend to see are more generic. What Swordsman has going for it is its setting and combat. Revenge stories are fairly dull and overused by this point. I only saw the beginning of the story and played one section halfway through the plot, and it didn’t grab me. The player takes the sword and travels, both learning about the history of the sword and seeking revenge for the destroyed village. The player is forced to leave their village when it’s attacked by people seeking a specific sword. Instead of a typical western or indistinct fantasy setting, the game draws heavily on East Asia and martial arts styles. Swordsman follows standard MMORPG mechanics and just places players in a different setting. With a new client launching specifically for MMORPGs, the company has been hard at work on its latest title, Swordsman, a martial arts-inspired MMO where you “play in your own kung fu movie,” as one of the developers put it. Perfect World’s latest MMORPG, Swordsman, draws heavily from East Asian martial arts.
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